Phara The Not-Dead Goddess
One of the hassles Golden Age publishers had was making a significant character that made real impact in an anthology. Fox Features started a new jungle girl series with Tegra: Jungle Empress that was retitled Zegra: Jungle Empress where the title character was renamed and now blonde. A backup feature in the comic was a mere 2-pages premiering the Living Goddess known as Phara. Set in Egypt, a trio of post-WWII Germans are in town hunting for uranium to restore their country's glory. The three stooges somehow discover that there is a large uranium deposit lying in a temple in the land of Kait, so they enslave the village with just the rifles they brought. Kait is bizarrely inhabited entirely by white people, and those who managed to escape the German crooks head to the Sphinx where their Goddess/Queen Phara had been working on her tan while her subjects were being pushed around by ex-Nazis. Phara calls on the spirit of her "brother" the Sphinx to summon up an army of lions to kill off the three evil men invading their turf. Aside from being able to produce lions out of thin air, the Living Goddess' only other skills seem to be limited as an above-average swordswoman. Phara she might make for a decent addition to your next RPG party, but as a genuine goddess she's more like a conjuror with decent fighting skills. If she's really a divine being or a rejected Vegas act is up for the reader to deduce as this is unscrupulously condensed story.
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